.. suffocate: ############ SUFFOCATE ############ Description ########### **Element:** Air (Advanced Ability) Suffocate is a high-level airbending technique that targets an enemy's breath. When used, it lifts the target into the air and surrounds their head with a tight sphere of air, dealing damage over time and immobilizing them. It requires precision and timing, making it a powerful combo finisher or control move. Usage ##### **Function 1:** Sneak to begin targeting a nearby entity **Function 2:** Left-click to activate and lift the target into the air, suffocating them .. tip:: Best used when your target is isolated or already stunned. You’re vulnerable while channeling, so don’t overcommit! Permissions ########### Below is a table that outlines the permission nodes for this ability. +-------------------------------------+--------------------------------+---------+ | Permission | Function | Default | +-------------------------------------+--------------------------------+---------+ | bending.ability.suffocate | Access to Suffocate ability | false | +-------------------------------------+--------------------------------+---------+ Configuration ############# .. code:: YAML Suffocate: Enabled: true ChargeTime: 500 Cooldown: 6500 Range: 20 Damage: 2 DamageInitialDelay: 2 DamageInterval: 1 SlowPotency: 1 SlowDelay: 0.5 SlowInterval: 1.25 BlindPotentcy: 30 BlindDelay: 2 BlindInterval: 1.5 CanBeUsedOnUndeadMobs: true RequireConstantAim: true RequireConstantAimRadius: 5 AnimationRadius: 2.0 AnimationParticleAmount: 1 AnimationSpeed: 1.0