.. waterarms: ############ WATERARMS ############ Description ########### **Element:** Water WaterArms is a waterbending technique that allows the user to extend their bending prowess by manifesting multiple fluid, flexible arms. These arms can be used for offensive strikes, grabbing enemies, or manipulating objects at a distance, providing enhanced control during combat and utility situations. Usage ##### **Function 1:** Sneak near a water source to summon water arms that extend from the user **Function 2:** Left-click to lash out with a water arm, delivering a strike or push to an enemy **Function 3:** Aim and click to grab or manipulate objects with the water arms, controlling enemy movement or interacting with the environment .. tip:: WaterArms offer a unique way to increase your reach and versatility in combat. Practice using them in different scenarios to master both offensive and defensive maneuvers. Permissions ########### Below is a table that outlines the permission nodes for this ability. +-------------------------------------+--------------------------------------+---------+ | Permission | Function | Default | +-------------------------------------+--------------------------------------+---------+ | bending.ability.waterarms | Access to WaterArms ability | true | +-------------------------------------+--------------------------------------+---------+ Configuration ############# .. code:: YAML WaterArms: Enabled: true DisplayBoundMsg: false Arms: InitialLength: 4 SourceGrabRange: 12 MaxAttacks: 10 MaxAlternateUsage: 50 MaxIceShots: 8 Cooldown: 20000 AllowPlantSource: true Lightning: Enabled: true Damage: 10.0 KillUser: false Cooldowns: UsageCooldown: Enabled: false Pull: 200 Punch: 200 Grapple: 200 Grab: 200 Freeze: 200 Spear: 200 Whip: MaxLength: 12 MaxLengthWeak: 8 NightAugments: MaxLength: Normal: 16 FullMoon: 20 Pull: Multiplier: 0.15 Punch: Damage: 0.5 MaxLength: 8 NightAugments: MaxLength: Normal: 11 FullMoon: 13 Grapple: RespectRegions: false Grab: Duration: 3500 Freeze: Range: 20 Damage: 2 Spear: Range: 30 Damage: 3 DamageEnabled: true SphereRadius: 2 Duration: 4500 Length: 18 NightAugments: Range: Normal: 45 FullMoon: 60 Sphere: Normal: 3 FullMoon: 6 Duration: Normal: 7000 FullMoon: 12000