TREMORSENSE
Description
Element: Earth
TremorSense is an earthbending ability that allows the user to sense vibrations in the ground, detecting nearby entities even through walls or obstacles. The vibrations provide a detailed map of the surrounding area, helping the user locate hidden or moving targets with precision.
Usage
Function 1: Sneak to activate TremorSense and begin sensing vibrations around you
Function 2: The user can detect entities within a specific radius, even those that are underground or behind walls
Tip
TremorSense is a great utility ability for tracking enemy movements or finding hidden players. Use it strategically to anticipate ambushes or surprise attacks.
Permissions
Below is a table that outlines the permission nodes for this ability.
Permission |
Function |
Default |
bending.ability.tremorsense |
Access to TremorSense ability |
true |
Configuration
Tremorsense:
Enabled: true
MaxDepth: 10
Radius: 5
LightThreshold: 7
Cooldown: 1000
StickyRange: 3