TREMORSENSE

Description

Element: Earth

TremorSense is an earthbending ability that allows the user to sense vibrations in the ground, detecting nearby entities even through walls or obstacles. The vibrations provide a detailed map of the surrounding area, helping the user locate hidden or moving targets with precision.

Usage

Function 1: Sneak to activate TremorSense and begin sensing vibrations around you

Function 2: The user can detect entities within a specific radius, even those that are underground or behind walls

Tip

TremorSense is a great utility ability for tracking enemy movements or finding hidden players. Use it strategically to anticipate ambushes or surprise attacks.

Permissions

Below is a table that outlines the permission nodes for this ability.

Permission

Function

Default

bending.ability.tremorsense

Access to TremorSense ability

true

Configuration

Tremorsense:
  Enabled: true
  MaxDepth: 10
  Radius: 5
  LightThreshold: 7
  Cooldown: 1000
  StickyRange: 3