AIRSHIELD
Description
Element: Air
AirShield creates a protective barrier of swirling air around the user, blocking incoming projectiles and pushing away nearby entities. It’s a defensive move that provides temporary safety while still allowing limited movement.
Usage
Function 1: Sneak to activate and maintain a rotating shield of air
Function 2: Move slowly while sneaking to carry the shield with you
Tip
Use AirShield to block incoming arrows, fire blasts, or other ranged attacks while closing the gap or escaping. Time your movements carefully!
Permissions
Below is a table that outlines the permission nodes for this ability.
Permission |
Function |
Default |
bending.ability.airshield |
Access to AirShield ability |
true |
Configuration
AirShield:
Enabled: true
Cooldown: 0
Duration: 0
MaxRadius: 7
InitialRadius: 1
Streams: 5
Speed: 10
Push: 0.5
Particles: 5
DynamicCooldown: false