AIRSHIELD

Description

Element: Air

AirShield creates a protective barrier of swirling air around the user, blocking incoming projectiles and pushing away nearby entities. It’s a defensive move that provides temporary safety while still allowing limited movement.

Usage

Function 1: Sneak to activate and maintain a rotating shield of air

Function 2: Move slowly while sneaking to carry the shield with you

Tip

Use AirShield to block incoming arrows, fire blasts, or other ranged attacks while closing the gap or escaping. Time your movements carefully!

Permissions

Below is a table that outlines the permission nodes for this ability.

Permission

Function

Default

bending.ability.airshield

Access to AirShield ability

true

Configuration

AirShield:
  Enabled: true
  Cooldown: 0
  Duration: 0
  MaxRadius: 7
  InitialRadius: 1
  Streams: 5
  Speed: 10
  Push: 0.5
  Particles: 5
  DynamicCooldown: false