SUFFOCATE
Description
Element: Air (Advanced Ability)
Suffocate is a high-level airbending technique that targets an enemy’s breath. When used, it lifts the target into the air and surrounds their head with a tight sphere of air, dealing damage over time and immobilizing them. It requires precision and timing, making it a powerful combo finisher or control move.
Usage
Function 1: Sneak to begin targeting a nearby entity
Function 2: Left-click to activate and lift the target into the air, suffocating them
Tip
Best used when your target is isolated or already stunned. You’re vulnerable while channeling, so don’t overcommit!
Permissions
Below is a table that outlines the permission nodes for this ability.
Permission |
Function |
Default |
bending.ability.suffocate |
Access to Suffocate ability |
false |
Configuration
Suffocate:
Enabled: true
ChargeTime: 500
Cooldown: 6500
Range: 20
Damage: 2
DamageInitialDelay: 2
DamageInterval: 1
SlowPotency: 1
SlowDelay: 0.5
SlowInterval: 1.25
BlindPotentcy: 30
BlindDelay: 2
BlindInterval: 1.5
CanBeUsedOnUndeadMobs: true
RequireConstantAim: true
RequireConstantAimRadius: 5
AnimationRadius: 2.0
AnimationParticleAmount: 1
AnimationSpeed: 1.0