SUFFOCATE

Description

Element: Air (Advanced Ability)

Suffocate is a high-level airbending technique that targets an enemy’s breath. When used, it lifts the target into the air and surrounds their head with a tight sphere of air, dealing damage over time and immobilizing them. It requires precision and timing, making it a powerful combo finisher or control move.

Usage

Function 1: Sneak to begin targeting a nearby entity

Function 2: Left-click to activate and lift the target into the air, suffocating them

Tip

Best used when your target is isolated or already stunned. You’re vulnerable while channeling, so don’t overcommit!

Permissions

Below is a table that outlines the permission nodes for this ability.

Permission

Function

Default

bending.ability.suffocate

Access to Suffocate ability

false

Configuration

Suffocate:
  Enabled: true
  ChargeTime: 500
  Cooldown: 6500
  Range: 20
  Damage: 2
  DamageInitialDelay: 2
  DamageInterval: 1
  SlowPotency: 1
  SlowDelay: 0.5
  SlowInterval: 1.25
  BlindPotentcy: 30
  BlindDelay: 2
  BlindInterval: 1.5
  CanBeUsedOnUndeadMobs: true
  RequireConstantAim: true
  RequireConstantAimRadius: 5
  AnimationRadius: 2.0
  AnimationParticleAmount: 1
  AnimationSpeed: 1.0