WATERARMS

Description

Element: Water

WaterArms is a waterbending technique that allows the user to extend their bending prowess by manifesting multiple fluid, flexible arms. These arms can be used for offensive strikes, grabbing enemies, or manipulating objects at a distance, providing enhanced control during combat and utility situations.

Usage

Function 1: Sneak near a water source to summon water arms that extend from the user Function 2: Left-click to lash out with a water arm, delivering a strike or push to an enemy Function 3: Aim and click to grab or manipulate objects with the water arms, controlling enemy movement or interacting with the environment

Tip

WaterArms offer a unique way to increase your reach and versatility in combat. Practice using them in different scenarios to master both offensive and defensive maneuvers.

Permissions

Below is a table that outlines the permission nodes for this ability.

Permission

Function

Default

bending.ability.waterarms

Access to WaterArms ability

true

Configuration

WaterArms:
  Enabled: true
  DisplayBoundMsg: false
  Arms:
    InitialLength: 4
    SourceGrabRange: 12
    MaxAttacks: 10
    MaxAlternateUsage: 50
    MaxIceShots: 8
    Cooldown: 20000
    AllowPlantSource: true
    Lightning:
      Enabled: true
      Damage: 10.0
      KillUser: false
    Cooldowns:
      UsageCooldown:
        Enabled: false
        Pull: 200
        Punch: 200
        Grapple: 200
        Grab: 200
        Freeze: 200
        Spear: 200
  Whip:
    MaxLength: 12
    MaxLengthWeak: 8
    NightAugments:
      MaxLength:
        Normal: 16
        FullMoon: 20
    Pull:
      Multiplier: 0.15
    Punch:
      Damage: 0.5
      MaxLength: 8
      NightAugments:
        MaxLength:
          Normal: 11
          FullMoon: 13
    Grapple:
      RespectRegions: false
    Grab:
      Duration: 3500
  Freeze:
    Range: 20
    Damage: 2
  Spear:
    Range: 30
    Damage: 3
    DamageEnabled: true
    SphereRadius: 2
    Duration: 4500
    Length: 18
    NightAugments:
      Range:
        Normal: 45
        FullMoon: 60
      Sphere:
        Normal: 3
        FullMoon: 6
      Duration:
        Normal: 7000
        FullMoon: 12000