WATERARMS
Description
Element: Water
WaterArms is a waterbending technique that allows the user to extend their bending prowess by manifesting multiple fluid, flexible arms. These arms can be used for offensive strikes, grabbing enemies, or manipulating objects at a distance, providing enhanced control during combat and utility situations.
Usage
Function 1: Sneak near a water source to summon water arms that extend from the user Function 2: Left-click to lash out with a water arm, delivering a strike or push to an enemy Function 3: Aim and click to grab or manipulate objects with the water arms, controlling enemy movement or interacting with the environment
Tip
WaterArms offer a unique way to increase your reach and versatility in combat. Practice using them in different scenarios to master both offensive and defensive maneuvers.
Permissions
Below is a table that outlines the permission nodes for this ability.
Permission |
Function |
Default |
bending.ability.waterarms |
Access to WaterArms ability |
true |
Configuration
WaterArms:
Enabled: true
DisplayBoundMsg: false
Arms:
InitialLength: 4
SourceGrabRange: 12
MaxAttacks: 10
MaxAlternateUsage: 50
MaxIceShots: 8
Cooldown: 20000
AllowPlantSource: true
Lightning:
Enabled: true
Damage: 10.0
KillUser: false
Cooldowns:
UsageCooldown:
Enabled: false
Pull: 200
Punch: 200
Grapple: 200
Grab: 200
Freeze: 200
Spear: 200
Whip:
MaxLength: 12
MaxLengthWeak: 8
NightAugments:
MaxLength:
Normal: 16
FullMoon: 20
Pull:
Multiplier: 0.15
Punch:
Damage: 0.5
MaxLength: 8
NightAugments:
MaxLength:
Normal: 11
FullMoon: 13
Grapple:
RespectRegions: false
Grab:
Duration: 3500
Freeze:
Range: 20
Damage: 2
Spear:
Range: 30
Damage: 3
DamageEnabled: true
SphereRadius: 2
Duration: 4500
Length: 18
NightAugments:
Range:
Normal: 45
FullMoon: 60
Sphere:
Normal: 3
FullMoon: 6
Duration:
Normal: 7000
FullMoon: 12000